<?xml version="1.0" encoding="gbk"?>
<rss version="2.0">
<channel>
 <title><![CDATA[【它山之石可以攻玉】特别篇之二：普林斯 ..]]></title>
 <link><![CDATA[http://li1005-185.members.linode.com/read.php?tid=41790]]></link>
 <description><![CDATA[Latest 20 replies of 【它山之石可以攻玉】特别篇之二：普林斯 ..]]></description>
 <copyright><![CDATA[Copyright(C) 狗狗静电BBS - wwW.DoGGiEhoMe.CoM]]></copyright>
 <generator><![CDATA[PHPWind BLOG by PHPWind Studio]]></generator>
 <lastBuildDate><![CDATA[Fri, 17 Apr 2026 03:45:57 +0000]]></lastBuildDate>
  <image>
 <url><![CDATA[images/rss.gif]]></url>
 <title><![CDATA[PHPWind Board]]></title>
 <link><![CDATA[http://li1005-185.members.linode.com]]></link>
 <description><![CDATA[狗狗静电BBS - wwW.DoGGiEhoMe.CoM]]></description>
  </image>
<item>
 <title><![CDATA[]]></title>
 <description><![CDATA[[b][size=4][font=Times New Roman]bbsriver[/font]翻译和评注[/size][/b]

[list][*] 这是关于身份公开与否的演化规则，和狗狗杀人目前用的身份公开规定惊人的相似。原来源头出自挪威。[s:1]
[/list]
以下是译文和评注：

[quote][align=center][font=楷体_GB2312][b][size=5]普林斯顿大学杀人游戏演化规则[/size]

[siz ..]]></description>
 <link><![CDATA[http://li1005-185.members.linode.com/read.php?tid=41790#456870]]></link>
 <author><![CDATA[bbsriver]]></author>
 <category><![CDATA[它山之石 Variants of Mafia Rules]]></category>
 <pubdate><![CDATA[Sun, 16 Apr 2006 13:48:49 +0000]]></pubdate>
</item>
<item>
 <title><![CDATA[]]></title>
 <description><![CDATA[[font=Times New Roman][align=center][b][size=5]Variants of [color=red]Mafia[/color] Rules[/size]

[size=4]Secret Identities
[u] &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160; &#160; [/u][/size][ ..]]></description>
 <link><![CDATA[http://li1005-185.members.linode.com/read.php?tid=41790#456866]]></link>
 <author><![CDATA[bbsriver]]></author>
 <category><![CDATA[它山之石 Variants of Mafia Rules]]></category>
 <pubdate><![CDATA[Sun, 16 Apr 2006 13:27:34 +0000]]></pubdate>
</item>
<item>
 <title><![CDATA[]]></title>
 <description><![CDATA[汗，看了这个规则想到刚刚结束的童话5杀

4个杀手各自一个阵营，平民一个阵营。平民发现了一个杀手手，不但没处决他，医生当夜还牺牲自己保护这个杀手（因为这个杀手活着另一个杀手不能获胜），最后平民靠着这个杀手获胜了。

典型的利用杀手制约杀手的案例]]></description>
 <link><![CDATA[http://li1005-185.members.linode.com/read.php?tid=41790#456865]]></link>
 <author><![CDATA[mecyl]]></author>
 <category><![CDATA[它山之石 Variants of Mafia Rules]]></category>
 <pubdate><![CDATA[Sun, 16 Apr 2006 13:25:27 +0000]]></pubdate>
</item>
<item>
 <title><![CDATA[]]></title>
 <description><![CDATA[[b][size=4][font=Times New Roman]bbsriver[/font]翻译和评注[/size][/b]

[list][*] “杀手和狼人”规则是一个三方规则，两组杀手vs.平民。职业者也被分成两队，有些只能对抗杀手组、有些只能对抗狼人组。杀手和狼人之间是对抗关系，不能双赢。但是可能出现平局的情况，详见译文。

[*] 从后一篇“角色摘要表”来看，这 ..]]></description>
 <link><![CDATA[http://li1005-185.members.linode.com/read.php?tid=41790#456855]]></link>
 <author><![CDATA[bbsriver]]></author>
 <category><![CDATA[它山之石 Variants of Mafia Rules]]></category>
 <pubdate><![CDATA[Sun, 16 Apr 2006 12:22:36 +0000]]></pubdate>
</item>
<item>
 <title><![CDATA[]]></title>
 <description><![CDATA[[font=Times New Roman][align=center][b][size=5]Summary of [color=red]Mafia[/color] vs. Werewolf Roles[/size]
[size=4][u] &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160;  &#160; &#160; [/u][/size][/b][/al ..]]></description>
 <link><![CDATA[http://li1005-185.members.linode.com/read.php?tid=41790#456842]]></link>
 <author><![CDATA[bbsriver]]></author>
 <category><![CDATA[它山之石 Variants of Mafia Rules]]></category>
 <pubdate><![CDATA[Sun, 16 Apr 2006 11:58:25 +0000]]></pubdate>
</item>
</channel></rss>